Being able to win all four majors in your first year in real life should be impossible. This system makes your first year so easy that even with a created character at a rating of around 35, you can easily beat the best players in the game, such as the highest-rated player, Novak Djokovic. This progression in difficulty is hardly ideal.
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The first year you play on the game's easiest difficulty, rookie year two moves you up to amateur year three takes you to professional and then years four until the end are played at the superstar level. Rather than restricting what you can do based on your player's rating or career ranking, the game's difficulty increases as you progress from year to year. The other problem is the way the difficulty increases. This means that once the year is done, you may have seen everything the mode has to offer. On top of the fact that there are only a few match types, there are only four major and four minor events available. There are a few problems with the career mode. Just one of the many major trophies in my collection. Alternatively, you can try to complete training exercises while famed tennis player John McEnroe yells at you, or take part in exhibition matches that unlock additional gear and attributes. Before each one, you have the option to take part in up to two different activities, such as entering minor tournaments. Each year spent in the 10-year career is broken up into quarters for each Grand Slam.
While the inclusion of all four Grand Slams is nice, it's the only real highlight of the mode. While other tennis games have included three of the four, Grand Slam Tennis 2 is the only one that also includes the famed All England Club in Wimbledon. Grand Slam Tennis 2's career mode entices you by giving you the opportunity to play at all four Grand Slam venues. One of the highlights of Top Spin 4 is its fantastic and deep career mode, which includes a plethora of tournaments and game types to take part in, not to mention that your created character earns experience regardless of the mode being played. Once you get the hang of it, serving is extremely easy to grasp. It isn't necessary to hit that sweet spot to have a successful shot, but the closer the line is to the peak, the more likely it is that the serve will result in an ace. Once it's set, a bar moves and your goal is to stop the moving line at the peak of the bell curve to get the strongest shot possible. Based on your serving skill, a sweet-spot marker appears on the court. Before initiating the serve, holding the serve of choice for a period of time dictates how much power you want. While other tennis games have you pay attention to the height of the ball or a meter to maximize speed, here you have a bell curve that determines power. Grand Slam Tennis 2 also takes a different approach to serving. On top of that, if you have a navigation controller, or want to hold a Sixaxis in the other hand, you can use it to control your player instead of your player being moved automatically. There are some minor delay responses, specifically when you're required to bring your hand down to initiate a serve, but otherwise, no real problems exist.
PlayStation 3 owners have the additional benefit of the Move controller, and as you'd expect, it works fairly well. But for those who want simple button presses to dictate shots, that option is also available and can be grasped in no time. The stick is used for all aspects on the court, including serving, and it works well in all regards. Flicking the stick in a different direction will result in a different kind of shot. EA Sports games have never been afraid of letting you use the right analog stick to control things. Now Playing: Grand Slam Tennis 2 - Video Reviewįor starters, Grand Slam Tennis 2 is extremely user-friendly thanks in part to two different control options. By clicking 'enter', you agree to GameSpot's